Starfield to get city maps: According to a company spokesperson who wrote on the game’s Reddit community, Bethesda Game Studios intends to update Starfield about every six weeks in 2024. This follows a patch that Bethesda released on Monday to resolve a number of bugs, one of which fixed a glitch that gave player ships the appearance of a “pet asteroid”—space objects were sticking to spacecraft.
The article says that Starfield will be getting a few features. In addition to the mod support that was revealed in September, other improvements that players may anticipate include city layouts and “all new ways of traveling.” The Bethesda spokesman stated, “These will be rolling out with a regular cadence of fixes and updates we expect to have roughly every six weeks.” We will also release one of those if we believe it is safe to do so in a smaller hot spot in between (like the asteroid). Here, safety is crucial. In a game this big and active, testing even the tiniest change takes a lot of time.
Starfield has received a lot of criticism, but one of the main complaints was that it lacked a map. Cities are just blank screens with a few symbols to indicate spots of interest; they do not have maps. Though not for Starfield’s central city, it’s something you may have anticipated for any of the thousands of constructed planets in the game. (If you’re seeking for interactive maps, a fan-made Starfield database has them.) Though the company has previously expressed a desire to include city maps in the game, Bethesda’s Tuesday Reddit post serves as the first formal affirmation.
Additionally, Bethesda plans to introduce “new ways of traveling,” but so far, that’s all the information that has been provided. This might indicate a number of things, the most likely being ground transportation. CEO of Bethesda Game Studios and Starfield Game Director Todd Howard stated to Bloomberg in September that the company thought about it but finally decided against it: According to Howard, “the gameplay does change once you do vehicles.” “You are on foot as soon as your ship lands.” It enables us to truly customize the experience for gamers by being aware of how quickly they see things.